#ifndef __SHADER_SETUP__
#define __SHADER_SETUP__



#ifdef __cplusplus
extern "C" {
#endif

#include "GL/glew.h"
#include "GL/gl.h"
#include "GL/glext.h"
#include "GL/glut.h"

GLuint SetupGLSL(char *fileName);

#ifdef __cplusplus
}
#endif

#endif /* !__SHADER_SETUP__*/